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<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pub-static-methods">Static Public Member Functions</a> &#124;
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<div class="title">CampaignMissionFighter Class Reference</div>  </div>
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<p><code>#include &lt;<a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>&gt;</code></p>

<p><a href="class_campaign_mission_fighter-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:ae4231c38bb6484ee4a8501c280e3479e"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#ae4231c38bb6484ee4a8501c280e3479e">CampaignMissionFighter</a> (<a class="el" href="class_campaign.html">Campaign</a> *c)</td></tr>
<tr class="memitem:a0ca0efc117aee76b953ba9cdf6678ea3"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a0ca0efc117aee76b953ba9cdf6678ea3">~CampaignMissionFighter</a> ()</td></tr>
<tr class="memitem:a2a18a9add81031187d888cad5df0f645"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a2a18a9add81031187d888cad5df0f645">CreateMission</a> (<a class="el" href="class_campaign_mission_request.html">CampaignMissionRequest</a> *<a class="el" href="class_campaign_mission_fighter.html#ac212d5d494410887aa532c68e64e3876">request</a>)</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-static-methods"></a>
Static Public Member Functions</h2></td></tr>
<tr class="memitem:ad24c102404b03d2e4c2bdc746576bf2e"><td class="memItemLeft" align="right" valign="top">static const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#ad24c102404b03d2e4c2bdc746576bf2e">TYPENAME</a> ()</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pro-methods"></a>
Protected Member Functions</h2></td></tr>
<tr class="memitem:adc6238f502fd37c62c2adf5601eaf247"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_mission.html">Mission</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#adc6238f502fd37c62c2adf5601eaf247">GenerateMission</a> (int id)</td></tr>
<tr class="memitem:a2b6a2b54920a98c96ff5e915ba17b275"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a2b6a2b54920a98c96ff5e915ba17b275">SelectType</a> ()</td></tr>
<tr class="memitem:aeccf07029bcacf48da2bd7940b4928b6"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#aeccf07029bcacf48da2bd7940b4928b6">SelectRegion</a> ()</td></tr>
<tr class="memitem:a7af1a5655990f3fab1481e41f37a1ae7"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a7af1a5655990f3fab1481e41f37a1ae7">GenerateStandardElements</a> ()</td></tr>
<tr class="memitem:ab1304b884361c58dc1c78696e5ea029e"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#ab1304b884361c58dc1c78696e5ea029e">GenerateMissionElements</a> ()</td></tr>
<tr class="memitem:aa8a1cfe650f681da634a6044fcabbd7d"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#aa8a1cfe650f681da634a6044fcabbd7d">CreateElements</a> (<a class="el" href="class_combat_group.html">CombatGroup</a> *g)</td></tr>
<tr class="memitem:ac0529e4e2a4eddfdfe4af43a31866a98"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#ac0529e4e2a4eddfdfe4af43a31866a98">CreateSquadron</a> (<a class="el" href="class_combat_group.html">CombatGroup</a> *g)</td></tr>
<tr class="memitem:a60bd6a37ae20698f64b74a1a99dfb64a"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a60bd6a37ae20698f64b74a1a99dfb64a">CreatePlayer</a> (<a class="el" href="class_combat_group.html">CombatGroup</a> *g)</td></tr>
<tr class="memitem:ac18a7f2338577239abddef78e420c222"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#ac18a7f2338577239abddef78e420c222">CreatePatrols</a> ()</td></tr>
<tr class="memitem:a690ab767ebb5c0db435da3a38f21291d"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a690ab767ebb5c0db435da3a38f21291d">CreateWards</a> ()</td></tr>
<tr class="memitem:a716d4cecc8d6be1eec9ec8b37e078152"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a716d4cecc8d6be1eec9ec8b37e078152">CreateWardFreight</a> ()</td></tr>
<tr class="memitem:a71c3a0baf3900471ea06cdfabfe9dce2"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a71c3a0baf3900471ea06cdfabfe9dce2">CreateWardShuttle</a> ()</td></tr>
<tr class="memitem:a3be2357af94484f08453dba40f2249ae"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a3be2357af94484f08453dba40f2249ae">CreateWardStrike</a> ()</td></tr>
<tr class="memitem:affc9d189eac383eb1d80f6dc0209af59"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#affc9d189eac383eb1d80f6dc0209af59">CreateEscorts</a> ()</td></tr>
<tr class="memitem:adda3be4dbe6b338cff9e36e3929a9423"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#adda3be4dbe6b338cff9e36e3929a9423">CreateTargets</a> ()</td></tr>
<tr class="memitem:a036337f6fc5f8b00f645cd3a7229a48e"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a036337f6fc5f8b00f645cd3a7229a48e">CreateTargetsPatrol</a> ()</td></tr>
<tr class="memitem:a5bf3cb4601ebf944e4b9b9a11efbf24b"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a5bf3cb4601ebf944e4b9b9a11efbf24b">CreateTargetsSweep</a> ()</td></tr>
<tr class="memitem:a6b58786a6f28105bd72db606c0a2f74f"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a6b58786a6f28105bd72db606c0a2f74f">CreateTargetsIntercept</a> ()</td></tr>
<tr class="memitem:ae82a9a4feea8a8429de47e09a3595e0c"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#ae82a9a4feea8a8429de47e09a3595e0c">CreateTargetsFreightEscort</a> ()</td></tr>
<tr class="memitem:a5e6cd4c918b1525c9b9fc07989404077"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a5e6cd4c918b1525c9b9fc07989404077">CreateTargetsShuttleEscort</a> ()</td></tr>
<tr class="memitem:af6cb26fd3627ae5f1371983822fbe4ef"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#af6cb26fd3627ae5f1371983822fbe4ef">CreateTargetsStrikeEscort</a> ()</td></tr>
<tr class="memitem:a2e431efa7460890cd5e9bfa6b948e5ad"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a2e431efa7460890cd5e9bfa6b948e5ad">CreateTargetsStrike</a> ()</td></tr>
<tr class="memitem:a6539266d1bcdc6a3f50426b741fc4d7b"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a6539266d1bcdc6a3f50426b741fc4d7b">CreateTargetsAssault</a> ()</td></tr>
<tr class="memitem:a3ee4a7afef261e48916bf88763a8d931"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a3ee4a7afef261e48916bf88763a8d931">CreateRandomTarget</a> (const char *rgn, <a class="el" href="struct_point.html">Point</a> base_loc)</td></tr>
<tr class="memitem:a425e0ae08e773fc32f541832a1a94fde"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a425e0ae08e773fc32f541832a1a94fde">IsGroundObjective</a> (<a class="el" href="class_combat_group.html">CombatGroup</a> *obj)</td></tr>
<tr class="memitem:a2722101342768db99ecff3dbdeb93803"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a2722101342768db99ecff3dbdeb93803">PlanetaryInsertion</a> (<a class="el" href="class_mission_element.html">MissionElement</a> *elem)</td></tr>
<tr class="memitem:a35ef42ff68252bf59b5da506071b4e6b"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a35ef42ff68252bf59b5da506071b4e6b">OrbitalInsertion</a> (<a class="el" href="class_mission_element.html">MissionElement</a> *elem)</td></tr>
<tr class="memitem:a255ba04d56a8768d3e5acdbe04b1c7b2"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_mission_element.html">MissionElement</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a255ba04d56a8768d3e5acdbe04b1c7b2">CreateSingleElement</a> (<a class="el" href="class_combat_group.html">CombatGroup</a> *g, <a class="el" href="class_combat_unit.html">CombatUnit</a> *u)</td></tr>
<tr class="memitem:ab01188f242c5c479c39b14b0a45832e5"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_mission_element.html">MissionElement</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#ab01188f242c5c479c39b14b0a45832e5">CreateFighterPackage</a> (<a class="el" href="class_combat_group.html">CombatGroup</a> *<a class="el" href="class_campaign_mission_fighter.html#a6c68edd8e04f7ff455dc3c1b561afc83">squadron</a>, int count, int role)</td></tr>
<tr class="memitem:a09cb477c8183ebedb22f464b7f25263c"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_combat_group.html">CombatGroup</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a09cb477c8183ebedb22f464b7f25263c">FindSquadron</a> (int iff, int type)</td></tr>
<tr class="memitem:abd62cfa91687427ab7ac6584cb5cd812"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_combat_unit.html">CombatUnit</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#abd62cfa91687427ab7ac6584cb5cd812">FindCarrier</a> (<a class="el" href="class_combat_group.html">CombatGroup</a> *g)</td></tr>
<tr class="memitem:af72c7faaa83e0272117181d3e228a0c8"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#af72c7faaa83e0272117181d3e228a0c8">DefineMissionObjectives</a> ()</td></tr>
<tr class="memitem:af424909ca882fef1d16a8213476cc92a"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_mission_info.html">MissionInfo</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#af424909ca882fef1d16a8213476cc92a">DescribeMission</a> ()</td></tr>
<tr class="memitem:a4ee4140e3242444e299b8512b4c175b9"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a4ee4140e3242444e299b8512b4c175b9">Exit</a> ()</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pro-attribs"></a>
Protected Attributes</h2></td></tr>
<tr class="memitem:af99bc57709e5b95e6e12378cedf1ea3c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_campaign.html">Campaign</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#af99bc57709e5b95e6e12378cedf1ea3c">campaign</a></td></tr>
<tr class="memitem:ac212d5d494410887aa532c68e64e3876"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_campaign_mission_request.html">CampaignMissionRequest</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#ac212d5d494410887aa532c68e64e3876">request</a></td></tr>
<tr class="memitem:a6a1d6f354a1aee0d725367446416282a"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_mission_info.html">MissionInfo</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a6a1d6f354a1aee0d725367446416282a">mission_info</a></td></tr>
<tr class="memitem:a6c68edd8e04f7ff455dc3c1b561afc83"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_combat_group.html">CombatGroup</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a6c68edd8e04f7ff455dc3c1b561afc83">squadron</a></td></tr>
<tr class="memitem:ada53564a843390e6905640c6ecb2eded"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_combat_group.html">CombatGroup</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#ada53564a843390e6905640c6ecb2eded">strike_group</a></td></tr>
<tr class="memitem:a7952d6a886e664e6efc668a32be287cb"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_combat_group.html">CombatGroup</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a7952d6a886e664e6efc668a32be287cb">strike_target</a></td></tr>
<tr class="memitem:a474a87c12a0cdf6032430f4fd01ab47c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_mission.html">Mission</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a474a87c12a0cdf6032430f4fd01ab47c">mission</a></td></tr>
<tr class="memitem:acd9025f51393a0fcaf116e03cfa93a76"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_mission_element.html">MissionElement</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#acd9025f51393a0fcaf116e03cfa93a76">player_elem</a></td></tr>
<tr class="memitem:a54c6206c0a6caa493f092281f6c92a0b"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_mission_element.html">MissionElement</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a54c6206c0a6caa493f092281f6c92a0b">carrier_elem</a></td></tr>
<tr class="memitem:acbac9ad58903919c52a76014437df71f"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_mission_element.html">MissionElement</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#acbac9ad58903919c52a76014437df71f">ward</a></td></tr>
<tr class="memitem:af533fbec0bb69f183813ff311a1a6ec9"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_mission_element.html">MissionElement</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#af533fbec0bb69f183813ff311a1a6ec9">prime_target</a></td></tr>
<tr class="memitem:acd71aea554f90416a55a0be21e270d2d"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_mission_element.html">MissionElement</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#acd71aea554f90416a55a0be21e270d2d">escort</a></td></tr>
<tr class="memitem:a000b2b9ba9d896ae2bebd7c5b207550c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_text.html">Text</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a000b2b9ba9d896ae2bebd7c5b207550c">air_region</a></td></tr>
<tr class="memitem:af670abaa43d3594fddbacbf21636ee7c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_text.html">Text</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#af670abaa43d3594fddbacbf21636ee7c">orb_region</a></td></tr>
<tr class="memitem:ab10c2b3000167592e749fea35e152a33"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#ab10c2b3000167592e749fea35e152a33">airborne</a></td></tr>
<tr class="memitem:a5c2185cac7493df4c870b24a8fae2c23"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a5c2185cac7493df4c870b24a8fae2c23">airbase</a></td></tr>
<tr class="memitem:aa896fff1962f5286585b9d569eb76504"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#aa896fff1962f5286585b9d569eb76504">ownside</a></td></tr>
<tr class="memitem:a934bfacbf83e0ead7fdf17cb985db642"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#a934bfacbf83e0ead7fdf17cb985db642">enemy</a></td></tr>
<tr class="memitem:ac46c71f5461ee7c2920f22da20dceb28"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_mission_fighter.html#ac46c71f5461ee7c2920f22da20dceb28">mission_type</a></td></tr>
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<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock">
<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00039">39</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>
</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
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          <td class="memname">CampaignMissionFighter::CampaignMissionFighter </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_campaign.html">Campaign</a> *&#160;</td>
          <td class="paramname"><em>c</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00044">44</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00093">93</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<hr/><h2>Member Function Documentation</h2>
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          <td class="memname">void CampaignMissionFighter::CreateElements </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_combat_group.html">CombatGroup</a> *&#160;</td>
          <td class="paramname"><em>g</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00480">480</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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          <td class="memname">void CampaignMissionFighter::CreateEscorts </td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l01102">1102</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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          <td class="memname"><a class="el" href="class_mission_element.html">MissionElement</a> * CampaignMissionFighter::CreateFighterPackage </td>
          <td>(</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l01946">1946</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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          <td class="memname">void CampaignMissionFighter::CreateMission </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_campaign_mission_request.html">CampaignMissionRequest</a> *&#160;</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00098">98</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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          <td class="memname">void CampaignMissionFighter::CreatePatrols </td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00769">769</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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          <td class="memname">void CampaignMissionFighter::CreatePlayer </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_combat_group.html">CombatGroup</a> *&#160;</td>
          <td class="paramname"><em>g</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00691">691</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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          <td class="memname">int CampaignMissionFighter::CreateRandomTarget </td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l01717">1717</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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          <td class="memname"><a class="el" href="class_mission_element.html">MissionElement</a> * CampaignMissionFighter::CreateSingleElement </td>
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          <td class="paramname"><em>g</em>, </td>
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          <td class="paramtype"><a class="el" href="class_combat_unit.html">CombatUnit</a> *&#160;</td>
          <td class="paramname"><em>u</em>&#160;</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00511">511</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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          <td class="memname">void CampaignMissionFighter::CreateSquadron </td>
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          <td class="paramname"><em>g</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00650">650</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l01148">1148</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l01601">1601</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l01404">1404</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l01318">1318</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l01167">1167</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l01455">1455</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l01487">1487</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l01463">1463</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l01225">1225</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00840">840</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00829">829</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00910">910</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00984">984</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l02080">2080</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l02102">2102</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l02150">2150</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00635">635</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l02054">2054</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00172">172</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00460">460</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00397">397</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00265">265</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l01932">1932</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l01881">1881</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00323">323</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8cpp_source.html#l00295">295</a> of file <a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00042">42</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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<hr/><h2>Member Data Documentation</h2>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00111">111</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00114">114</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00113">113</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_campaign.html">Campaign</a>* CampaignMissionFighter::campaign</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00098">98</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_mission_element.html">MissionElement</a>* CampaignMissionFighter::carrier_elem</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00107">107</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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          <td class="memname">int CampaignMissionFighter::enemy</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00116">116</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_mission_element.html">MissionElement</a>* CampaignMissionFighter::escort</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00110">110</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_mission.html">Mission</a>* CampaignMissionFighter::mission</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00105">105</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_mission_info.html">MissionInfo</a>* CampaignMissionFighter::mission_info</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00100">100</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00117">117</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_text.html">Text</a> CampaignMissionFighter::orb_region</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00112">112</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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          <td class="memname">int CampaignMissionFighter::ownside</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00115">115</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_mission_element.html">MissionElement</a>* CampaignMissionFighter::player_elem</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00106">106</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_mission_element.html">MissionElement</a>* CampaignMissionFighter::prime_target</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00109">109</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_campaign_mission_request.html">CampaignMissionRequest</a>* CampaignMissionFighter::request</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00099">99</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_combat_group.html">CombatGroup</a>* CampaignMissionFighter::squadron</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00102">102</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_combat_group.html">CombatGroup</a>* CampaignMissionFighter::strike_group</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00103">103</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_combat_group.html">CombatGroup</a>* CampaignMissionFighter::strike_target</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00104">104</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_mission_element.html">MissionElement</a>* CampaignMissionFighter::ward</td>
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<p>Definition at line <a class="el" href="_campaign_mission_fighter_8h_source.html#l00108">108</a> of file <a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a>.</p>

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<hr/>The documentation for this class was generated from the following files:<ul>
<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_campaign_mission_fighter_8h_source.html">CampaignMissionFighter.h</a></li>
<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_campaign_mission_fighter_8cpp_source.html">CampaignMissionFighter.cpp</a></li>
</ul>
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    <li class="navelem"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></li>
    <li class="footer">Generated on Tue Jun 5 2012 20:47:39 for Starshatter_Open by
    <a href="http://www.doxygen.org/index.html">
    <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.1 </li>
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